Acerca de este Curso
4.5
83 calificaciones
20 revisiones
Programa Especializado
100 % en línea

100 % en línea

Comienza de inmediato y aprende a tu propio ritmo.
Fechas límite flexibles

Fechas límite flexibles

Restablece las fechas límite en función de tus horarios.
Nivel intermedio

Nivel intermedio

Horas para completar

Aprox. 12 horas para completar

Sugerido: 6 weeks of study, 2-4 hours/week...
Idiomas disponibles

Inglés (English)

Subtítulos: Inglés (English)
Programa Especializado
100 % en línea

100 % en línea

Comienza de inmediato y aprende a tu propio ritmo.
Fechas límite flexibles

Fechas límite flexibles

Restablece las fechas límite en función de tus horarios.
Nivel intermedio

Nivel intermedio

Horas para completar

Aprox. 12 horas para completar

Sugerido: 6 weeks of study, 2-4 hours/week...
Idiomas disponibles

Inglés (English)

Subtítulos: Inglés (English)

Programa - Qué aprenderás en este curso

Semana
1
Horas para completar
3 horas para completar

Week 1: Ideation

Welcome! In this first week we’ll lay out the structure of the course, and what milestones you will have to meet each week. At the end of this week is your first assignment: presenting your preliminary game idea to your peers....
Reading
4 videos (Total 11 min), 10 readings, 1 quiz
Video4 videos
3 Key Questions4m
The Video Game Artist3m
Review: Ideation1m
Reading10 lecturas
Course Structure5m
Course Milestones (Assignments)2m
GDD vs. Pitch8m
Final Project Examples10m
Assembling Your Research8m
Understanding Your Market3m
List of Genres5m
Recommendations for peer review (Week 1)10m
The Traditional Game Development Workflow8m
Creating a Production Plan8m
Semana
2
Horas para completar
3 horas para completar

Week 2: Prototyping and Playtesting

In Week 2 we’ll take a look at several different ways of making a prototype (some of which you’ve seen before) and play testing. Before the end of the week you'll be making and presenting a prototype of your game, using the tool of your choice. ...
Reading
1 video (Total 3 min), 11 readings, 1 quiz
Video1 video
Reading11 lecturas
About Prototyping Tools1m
3D Game Engines5m
2D Game Engines5m
Simple Game Engines5m
Mod Kits5m
Board and Card Games8m
Storyboarding8m
Flowcharts8m
Other Methods5m
Playtesting and Data Gathering8m
Playtesting Checklist5m
Semana
3
Horas para completar
2 horas para completar

Week 3: Prototyping and Playtesting continued

In Week 3 you'll continue refining your prototype. ...
Reading
1 reading, 1 quiz
Reading1 lectura
About refining your prototype10m
Semana
4
Horas para completar
3 horas para completar

Week 4: Visualization

In Week 4 you will start concretizing the look and feel of your game with visuals and other descriptive materials....
Reading
2 videos (Total 20 min), 2 readings, 1 quiz
Video2 videos
In Person: Akash Thakkar17m
Reading2 lecturas
The Experience8m
Building a Team8m
4.5
20 revisionesChevron Right
Dirección de la carrera

67%

comenzó una nueva carrera después de completar estos cursos
Beneficio de la carrera

83%

consiguió un beneficio tangible en su carrera profesional gracias a este curso

Principales revisiones

por MTJun 14th 2018

I really liked the way this course was designed. It helped me revise some forgotten concepts when I was studying.

por MPOct 12th 2016

Excellent specialization, I have learned a lot of how to create a Game Design Document and a prototype.

Instructores

Avatar

Dariush Derakhshani

Faculty, Character Animation
School of Film/Video
Avatar

Théotime Vaillant

Instructor, Experimental Animation
School of Film/Video

Acerca de California Institute of the Arts

CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions. ...

Acerca del programa especializado Game Design: Art and Concepts

Stemming from the principles of storytelling and design established in CalArts’ renowned Animation programs, this Specialization lays a primary foundation for experimentation and exploration of video game design, story, character development, and winning gameplay before programming begins. These four courses emphasize the self-reliance and personal expression of the gaming artist, and encourage you to take conceptual risks and develop new modes of expression and form through gaming. In the final Capstone Project, you’ll put your creative skills to work by generating an engaging game design document for a personal game project, outlining the conceptual, narrative and aesthetic elements of your game....
Game Design: Art and Concepts

Preguntas Frecuentes

  • Una vez que te inscribes para obtener un Certificado, tendrás acceso a todos los videos, cuestionarios y tareas de programación (si corresponde). Las tareas calificadas por compañeros solo pueden enviarse y revisarse una vez que haya comenzado tu sesión. Si eliges explorar el curso sin comprarlo, es posible que no puedas acceder a determinadas tareas.

  • Cuando te inscribes en un curso, obtienes acceso a todos los cursos que forman parte del Programa especializado y te darán un Certificado cuando completes el trabajo. Se añadirá tu Certificado electrónico a la página Logros. Desde allí, puedes imprimir tu Certificado o añadirlo a tu perfil de LinkedIn. Si solo quieres leer y visualizar el contenido del curso, puedes auditar el curso sin costo.

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