Para quién es esta clase: This course is based on advanced undergraduate and masters level material and is aimed at researchers, students, and practitioners who wish to learn more about game theory and mechanism design. This course is a follow up to our first Game Theory course, and it presumes that the students are comfortable with the material from that course. You must be also comfortable with mathematical thinking and rigorous arguments. Relatively little specific math is required; however the course involves some probability theory (for example, you should know what a conditional probability is) and some calculus.

Creada por:   Universidad de Stanford, The University of British Columbia

How To PassPass all graded assignments to complete the course.
User Ratings
4.8 stars
Average User Rating 4.8See what learners said

Preguntas Frecuentes
Cómo funciona
Trabajo del curso
Trabajo del curso

Cada curso es como un libro de texto interactivo, con videos pregrabados, cuestionarios y proyectos.

Ayuda de tus compañeros
Ayuda de tus compañeros

Conéctate con miles de estudiantes y debate ideas y materiales del curso, y obtén ayuda para dominar los conceptos.


Obtén reconocimiento oficial por tu trabajo y comparte tu éxito con amigos, compañeros y empleadores.

Universidad de Stanford
The Leland Stanford Junior University, commonly referred to as Stanford University or Stanford, is an American private research university located in Stanford, California on an 8,180-acre (3,310 ha) campus near Palo Alto, California, United States.
The University of British Columbia
The University of British Columbia is a global centre for research and teaching.
Calificaciones y revisiones
Calificado 4.8 de 5 81 calificaciones

Outstanding course.

Great experience. Lotof fun. Awaiting the third volume...

Overall, the course was good. Somehow, the concepts were not as clear as the basic game theory course. Definitely more advanced.

Great course. Nice retracing of some notions of the course Game Theory like Pareto Oprimality. Nice idea doing some examples on auctions and voting systems. Nice proofs