Acerca de este Curso
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Nivel intermedio

Aprox. 11 horas para completar

Sugerido: 4 weeks of study, 3-4 hours/week...

Inglés (English)

Subtítulos: Inglés (English)

100 % en línea

Comienza de inmediato y aprende a tu propio ritmo.

Fechas límite flexibles

Restablece las fechas límite en función de tus horarios.

Nivel intermedio

Aprox. 11 horas para completar

Sugerido: 4 weeks of study, 3-4 hours/week...

Inglés (English)

Subtítulos: Inglés (English)

Programa - Qué aprenderás en este curso

Semana
1
2 horas para completar

Laying the AR Foundation with Unity's AR Foundation Package

6 videos (Total 18 minutos), 3 readings, 5 quizzes
6 videos
Module Overview1m
The Magical Mirror4m
Grand SLAM4m
A Solid Foundation3m
Mirror Mirror in My Hand56s
3 lecturas
Course Prerequisites and Hardware Requirements5m
Project Work - Install Unity and Mobile Device SDKs30m
Project Work: Build an AR Application to Your Device45m
5 ejercicios de práctica
The Magical Mirror6m
Grand SLAM6m
A Solid Foundation4m
Mirror Mirror in My Hand2m
Graded Quiz20m
Semana
2
2 horas para completar

Architecting AR Space - Pose Tracking and Environment Detections

5 videos (Total 15 minutos), 1 reading, 4 quizzes
5 videos
Jamming With ARSession4m
Strike a pose!4m
Managing Trackables5m
Using Trackables and Visualizers in Your App43s
1 lectura
Project Work - Using Trackable Managers and Visualizers45m
4 ejercicios de práctica
ARSession and ARSessionOrigin6m
Striking A Pose2m
Anchors Aweigh - Managing Trackables6m
Graded Quiz12m
Semana
3
6 horas para completar

Designing the UX in AR - Raycast, Light Estimation, Physics and Occlusion

5 videos (Total 15 minutos), 5 readings, 6 quizzes
5 videos
Raycasting and AR4m
Lighting Estimation3m
Camera, Lights, Action3m
The Illusion of Occlusion2m
5 lecturas
Project Work: Keeping Track of AR Things1h
Project Work: Interacting With Reality in AR1h
Project Work: Lighting Estimation1h
Project Work: Let's Get Physical10m
Project Work: Not Seeing is Believing3m
5 ejercicios de práctica
Touch The Floor Without Bending Over4m
Let There Be About This Much Light4m
Camera, Lights, Action!6m
Not Seeing is Believing4m
Graded Quiz14m
Semana
4
1 hora para completar

Advanced AR

4 videos (Total 14 minutos), 4 quizzes
4 videos
ARCore Features and Roadmap4m
ARKit Features and Roadmap3m
A Brave Old World4m
4 ejercicios de práctica
ARCore Features and Roadmap4m
ARKit Features and Roadmap4m
A Brave Old World4m
Graded Quiz14m

Instructores

Avatar

Peter Patterson

XR Architect / Developer
Contract Developer

Acerca de Unity

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

Acerca del programa especializado Unity XR: How to Build AR and VR Apps

Welcome to the world of Unity XR! This specialization includes three courses which will explain the technologies that make XR possible, describe the unique UX concerns around developing for XR, and walk you through developing VR and AR apps for mobile devices. You will learn how Unity supports the many components of a VR app, including tracking, teleporting, interacting with virtual objects, positional audio, and much more. You’ll also see how Unity’s AR Foundation supports building handheld AR apps. XR is a field that is constantly evolving, and we’ll show you what’s on the horizon for VR and AR....
Unity XR: How to Build AR and VR Apps

Preguntas Frecuentes

  • Una vez que te inscribes para obtener un Certificado, tendrás acceso a todos los videos, cuestionarios y tareas de programación (si corresponde). Las tareas calificadas por compañeros solo pueden enviarse y revisarse una vez que haya comenzado tu sesión. Si eliges explorar el curso sin comprarlo, es posible que no puedas acceder a determinadas tareas.

  • Cuando te inscribes en un curso, obtienes acceso a todos los cursos que forman parte del Programa especializado y te darán un Certificado cuando completes el trabajo. Se añadirá tu Certificado electrónico a la página Logros. Desde allí, puedes imprimir tu Certificado o añadirlo a tu perfil de LinkedIn. Si solo quieres leer y visualizar el contenido del curso, puedes auditar el curso sin costo.

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