Acerca de este Curso

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Certificado para compartir
Obtén un certificado al finalizar
100 % en línea
Comienza de inmediato y aprende a tu propio ritmo.
Fechas límite flexibles
Restablece las fechas límite en función de tus horarios.
Nivel intermedio
Aprox. 32 horas para completar
Inglés (English)
Certificado para compartir
Obtén un certificado al finalizar
100 % en línea
Comienza de inmediato y aprende a tu propio ritmo.
Fechas límite flexibles
Restablece las fechas límite en función de tus horarios.
Nivel intermedio
Aprox. 32 horas para completar
Inglés (English)

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Unity

Programa - Qué aprenderás en este curso

Semana
1

Semana 1

9 horas para completar

Get Ready, Get Set, Go!

9 horas para completar
9 videos (Total 19 minutos), 11 lecturas, 6 cuestionarios
9 videos
Get Ready, Get Set, Go!1m
Setting Up Your Mobile VR Project1m
About Our Courseware Framework1m
Understanding VR Frameworks2m
Debugging and Profiling for VR Performance5m
VR Positional Audio2m
Gaze-Based Triggers41s
Project Solutions: Get Ready, Get Set, Go!1m
11 lecturas
Course Prerequisites and Hardware Requirements2m
Additional Resources and Getting Help10m
About the Course Project Work2m
Project Work: Creating Your VR Project2h
Sending Feedback about the Course10m
Activity: Explore the Courseware3m
Exploring Different Frameworks10m
Useful Links: Optimizing Performance in VR1h
Project Work: Implementing VR Spatial Audio45m
Project Work: Implementing Gaze-Based Triggers, Part 11h
Project Work: Implementing Gaze-Based Triggers, Part 230m
6 ejercicios de práctica
About our Courseware project30m
VR Frameworks30m
Profiling and Other Techniques30m
VR Positional Audio30m
Gaze-based Triggers30m
Module 1 Quiz30m
Semana
2

Semana 2

7 horas para completar

Module 2 - Working with Mobile VR in Unity

7 horas para completar
9 videos (Total 26 minutos), 5 lecturas, 6 cuestionarios
9 videos
Unity XR Under the Hood - Part 12m
Unity XR Under the Hood - Part 26m
Unity XR Under the Hood - Part 32m
Project Intro: Retrieving Tracking and Performance Information32s
Controller Input and Output2m
The Tracked Pose Driver4m
Transforming Tracking Coordinates1m
Project Work Solutions: Working With Mobile VR in Unity2m
5 lecturas
Project Work: Retrieving Tracking and Performance Information1h 15m
Triggering Screenshots in Your Applications10m
Project Work: Leveraging Controller Button Input30m
Project Work: Tracking in XR - Wiring up your own sword30m
Project Work - Wiring the Opponent's Sword1h
5 ejercicios de práctica
XR Core API Objects30m
Controller Input and Output30m
Using the Tracked Pose Driver30m
Transforming Tracking Coordinates30m
Module 2 Quiz30m
Semana
3

Semana 3

8 horas para completar

Module 3 - Interaction and Locomotion

8 horas para completar
14 videos (Total 24 minutos), 11 lecturas, 6 cuestionarios
14 videos
Lasers On!4m
Pips and Reticles1m
Raycasting and Hit Detection1m
Project Solutions: Interaction1m
Overview of Basic Teleportation1m
Line of Sight vs. Arc Teleporting1m
Moving the VR Frame of Reference1m
Project Solutions - Teleportation1m
Minimizing Motion Sickness in VR3m
Object Manipulation in Unity1m
Proximity-Based Object Detection1m
Grabbing and Dropping Objects1m
Throwing Objects1m
11 lecturas
Project Work: Raycasting and Hit Detection20m
Project Work: Implementing a Laser Pointer45m
Project Work: Implementing a Tracking Reticle20m
Project Work: Implementing a Trigger10m
Project Work: Implementing a Floor Marker Object45m
Project Work: Rotating the Floor Marker20m
Project Work: Triggering Teleportation10m
Project Work: Teleporting Safely10m
Project Work: Using Overlap Sphere45m
Project Work: Picking up Nearby Objects3m
Project Work: Throwing Objects20m
5 ejercicios de práctica
Raycasting and Hit Detection30m
Basic Teleportation30m
Motion Sickness30m
Object Manipulation30m
Module 3 Quiz30m
Semana
4

Semana 4

7 horas para completar

Module 4 - VR UX with the Unity API

7 horas para completar
7 videos (Total 16 minutos), 5 lecturas, 5 cuestionarios
7 videos
Text Issues in VR2m
Unity Canvases in VR3m
Interacting with Canvas Elements in VR1m
Creating Virtual Controls: What Does This Switch Do?3m
Peer Review Solution: VR UX with the Unity API2m
Congratulations!51s
5 lecturas
Project Work: Optimizing Text Readability20m
Project Work: Attaching Displays to a Controller20m
Project Work: Interacting with Canvas Elements:45m
Project Work: Moving Constrained Objects With Tracking1h
Project Work: Hitting Objects1h
4 ejercicios de práctica
UX That Moves With You30m
Triggering Canvas Events from Raycasts30m
Creating Virtual Controls That Mimic Real World Controls30m
Module 4 Quiz30m

Reseñas

Principales reseñas sobre MOBILE VR APP DEVELOPMENT WITH UNITY

Ver todas las reseñas

Acerca de Programa especializado: Unity XR: How to Build AR and VR Apps

Unity XR: How to Build AR and VR Apps

Preguntas Frecuentes

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