9.1 Enterprise Applications

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Destrezas que aprenderás

Psychology, Marketing, Game Design, Gamification

Reseñas

4.8 (2,292 calificaciones)

  • 5 stars
    82,28 %
  • 4 stars
    14,44 %
  • 3 stars
    2 %
  • 2 stars
    0,69 %
  • 1 star
    0,56 %

AV

29 de abr. de 2020

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Great course, many insights, great examples and case studies. Full of interesting and motivating elements. A bit too long, on my opinion, maybe splitting in two easier and faster sessions could help.

AG

1 de jul. de 2017

Filled StarFilled StarFilled StarFilled StarFilled Star

It was an interesting learning session - it gave me a more structured approach to gamification concepts which I can further use in Human Computer Interaction / User Centered Design approach in UX.

De la lección

Applications

This module describes particular challenges and opportunities when applying gamification in two contexts: within an organization, and in social impact or behavior change environments.

Impartido por:

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    Kevin Werbach

    Professor

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