Create a First-Person Camera (VM-Compatible!) in Unity

4.6
estrellas
16 calificaciones
ofrecido por
Coursera Project Network
En este Proyecto guiado, tú:

Detect and process keystrokes with Unity's built-in Input class.

Create a mouse-detection script that will work on all standalone platforms and virtual machines.

Rotate the camera on two axes, based on tracked movement from the mouse.

Clock2 hours
BeginnerPrincipiante
CloudNo se necesita descarga
VideoVideo de pantalla dividida
Comment DotsInglés (English)
LaptopSolo escritorio

In this one-hour, project-based course, you will learn how to create a camera controller for a First Person Shooter game that will work on any computer and virtual machine. This project covers setting up the FPS camera and player, writing C# scripts that will control the player's movement using the keyboard keys, and controlling the camera angle using the mouse. Note: Ordinarily, an FPS camera would use Input.GetAxis() in Unity. This works on all platforms but often breaks when using the Unity editor in virtual machines. This guided project creates a solution which, though more complex, will work on a virtual machine. This project makes use of the sci-fi-themed Unity scene created in Create Power-Ups and Obstacles with C# in Unity, which compliments this guided project. Although that project is not a prerequisite, it's recommended for a more well-rounded understanding of the concepts presented herein.

Habilidades que desarrollarás

Video-game DevelopmentC sharp (C#) Programming LanguageUnity 3DUnityApplication development

Aprende paso a paso

En un video que se reproduce en una pantalla dividida con tu área de trabajo, tu instructor te guiará en cada paso:

  1. Introduction and License Activation

  2. Make Your Character Move with WASD Keys

  3. Add Speed-Modifier Keys for Sneaking and Running

  4. Make the Camera Change the View with the Mouse Pointer - VM Compatible Version

  5. Create Invert Mouse-Axis Options

  6. Limit Camera's Vertical View Angle

  7. Make the Camera Turn 180 Degrees with the Right Mouse Button

Cómo funcionan los proyectos guiados

Tu espacio de trabajo es un escritorio virtual directamente en tu navegador, no requiere descarga.

En un video de pantalla dividida, tu instructor te guía paso a paso

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