Create Keyboard Movement Mechanics with C# in Unity

4.8
estrellas
24 calificaciones
ofrecido por
Coursera Project Network
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En este proyecto guiado, tú:

Set up objects with Rigidbody and Collider components and implement player movement mechanics

Detect and process keystrokes with Input.GetKey()

Create a simple follow-camera with adjustable zoom

Clock2 hours
BeginnerPrincipiante
CloudNo se necesita descarga
VideoVideo de pantalla dividida
Comment DotsInglés (English)
LaptopSolo escritorio

In this two-hour, project-based course, you'll learn how to make your game's character move, jump, sneak and run using different keys on your keyboard. You'll also learn how to set up the camera to have it follow your character when it moves around your game's environment, and enable it to zoom in and out for better player experience.

Habilidades que desarrollarás

Video-game DevelopmentC sharp (C#) Programming LanguageUnity 3DUnityApplication development

Aprende paso a paso

En un video que se reproduce en una pantalla dividida con tu área de trabajo, tu instructor te guiará en cada paso:

  1. Introduction and License Activation

  2. Setting Up the Scene and Physics

  3. Move a Player with WASD Keys

  4. Make a Player Jump with the Space Bar

  5. Add Speed-Modifier Keys for Sneaking and Running

  6. Create Configurable Camera-Controller to Follow a Player

  7. Create Camera-Zoom Feature

Cómo funcionan los proyectos guiados

Tu espacio de trabajo es un escritorio virtual directamente en tu navegador, no requiere descarga.

En un video de pantalla dividida, tu instructor te guía paso a paso

Preguntas Frecuentes

Preguntas Frecuentes

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