Create Power-Ups and Obstacles with C# in Unity

4.8
estrellas
15 calificaciones
ofrecido por
Coursera Project Network
En este Proyecto guiado, tú:

Code methods for managing player health and be familiar with Boolean variables

Use Tags, Colliders and Rigidbodies and understand OnTrigger events

Get an introductory look at Particle Effects

Clock2 hours
BeginnerPrincipiante
CloudNo se necesita descarga
VideoVideo de pantalla dividida
Comment DotsInglés (English)
LaptopSolo escritorio

In this project-based course we will create a science-fiction scene with damaging fire, a healing zone, and some player-enhancing pick-ups to help a player get around obstacles. You'll learn how to write C# scripts that will manage the player's health points, how to use Colliders as Triggers to create obstacles and helpers for a player, about proximity-activated mechanics, and about creating an in-game pick-up/power-up.

Habilidades que desarrollarás

Video-game DevelopmentC sharp (C#) Programming LanguageUnity 3DUnityApplication development

Aprende paso a paso

En un video que se reproduce en una pantalla dividida con tu área de trabajo, tu instructor te guiará en cada paso:

  1. Introduction and License Activation

  2. Set Up the Scene and Player

  3. Create Area that Damages the Player While Inside

  4. Add Fire Effects and a Healing Zone

  5. Create an Invulnerability Pick-Up

  6. Create a Launch Pad

  7. Create a Speed-Booster Pick-Up

Cómo funcionan los proyectos guiados

Tu espacio de trabajo es un escritorio virtual directamente en tu navegador, no requiere descarga.

En un video de pantalla dividida, tu instructor te guía paso a paso

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