Create your own Sudoku Solver using AI and Python

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En este proyecto guiado, tú:

Define the idea of a Constraint Satisfaction Problem

Implement how to obtain the candidate solutions in the Sudoku game

Implement the Backtracking algorithm to solve the Sudoku game

Clock2 hours
IntermediateIntermedio
CloudNo se necesita descarga
VideoVideo de pantalla dividida
Comment DotsInglés (English)
LaptopSolo escritorio

In this 1-hour long project-based course, you will create a Sudoku game solver using Python. This problem is an example of what is called a Constraint Satisfaction Problem (CSP) in the field of Artificial Intelligence. CSP is a mathematical problem that must satisfy a number of constraints or limitations all the time. In this project, You will use the Backtracking algorithm to solve CSPs, in a Sudoku game. Backtracking is a recursive algorithm that tries to build a solution incrementally, removing solutions that fail to satisfy the constraints. Eventually, you will be able to use the knowledge acquired from this project on far more complex projects that employ these technologies. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

Habilidades que desarrollarás

Artificial Intelligence (AI)Constraint Satisfaction ProblemBacktrackingPython ProgrammingSearch Algorithm

Aprende paso a paso

En un video que se reproduce en una pantalla dividida con tu área de trabajo, tu instructor te guiará en cada paso:

  1. you will be able to define the idea of a Constraint Satisfaction Problem. You will identify the constraints of the Sudoku game and how humans play the sudoku game.

  2. You will be able to identify the idea of the Backtracking algorithm, and define how artificial intelligence uses Backtracking to solve the sudoku game.

  3. you will be able to use Python code to implement the initial structure of the Sudoku game. You will be able to implement three of four constraints of the Sudoku game.

  4. you will be able to use Python to implement the fourth rule of the Sudoku game. You will also identify how to move between cells in the Sudoku game.

  5. you will be able to use Python to implement the method that obtains the candidate solutions that do not violate the four constraints of the Sudoku game for any given cell.

  6. you will be able to define the difference between the assignment and deep copy in Python programming language. You will implement the recursive algorithm.

  7. you will be able to implement the Backtracking algorithm using recursion and will be able to define how the Backtracking algorithm can be used to solve the Sudoku game problem.

Cómo funcionan los proyectos guiados

Tu espacio de trabajo es un escritorio virtual directamente en tu navegador, no requiere descarga.

En un video de pantalla dividida, tu instructor te guía paso a paso

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