Getting Started With Game Development Using PyGame

4.3
estrellas
34 calificaciones
ofrecido por
Coursera Project Network
En este proyecto guiado, tú:

Move shapes on a PyGame display

Respond to user input

Clock90 minutes
BeginnerPrincipiante
CloudNo se necesita descarga
VideoVideo de pantalla dividida
Comment DotsInglés (English)
LaptopSolo escritorio

In this 1-hour long project-based course, you will learn how to create a basic single-player Pong replica using the PyGame library for Python, creating a welcome screen, a game that responds to user input to move the paddle, scoring, and a game over screen with user options. By the end of the course, learners will have a basic understanding of the PyGame library and will be able to create simple games built on shapes. No previous experience with PyGame is required, as this is a basic introduction to the library, but familiarity with Python is recommended. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

Habilidades que desarrollarás

Video Game DevelopmentPython ProgrammingPygamecodingComputer Programming

Aprende paso a paso

En un video que se reproduce en una pantalla dividida con tu área de trabajo, tu instructor te guiará en cada paso:

  1. Create the display and the ball

  2. Add motion to the ball and a paddle

  3. Detect collisions and create a Game Over screen

  4. Expand game play options

  5. Reset the game to continue play

  6. Scorekeeping, randomizing, and expansion options

Cómo funcionan los proyectos guiados

Tu espacio de trabajo es un escritorio virtual directamente en tu navegador, no requiere descarga.

En un video de pantalla dividida, tu instructor te guía paso a paso

Reseñas

Principales reseñas sobre GETTING STARTED WITH GAME DEVELOPMENT USING PYGAME

Ver todas las reseñas

Preguntas Frecuentes

Preguntas Frecuentes

¿Tienes más preguntas? Visita el Centro de Ayuda al Alumno.