About this Programa Especializado
Cursos 100 % en línea

Cursos 100 % en línea

Comienza de inmediato y aprende a tu propio ritmo.
Cronograma flexible

Cronograma flexible

Establece y mantén fechas de entrega flexibles.
Nivel principiante

Nivel principiante

Horas para completar

Aprox. 6 meses para completar

Sugerido 4 horas/semana
Idiomas disponibles

Inglés (English)

Subtítulos: Inglés (English)...
Cursos 100 % en línea

Cursos 100 % en línea

Comienza de inmediato y aprende a tu propio ritmo.
Cronograma flexible

Cronograma flexible

Establece y mantén fechas de entrega flexibles.
Nivel principiante

Nivel principiante

Horas para completar

Aprox. 6 meses para completar

Sugerido 4 horas/semana
Idiomas disponibles

Inglés (English)

Subtítulos: Inglés (English)...

How the Programa Especializado Works

Toma cursos

Un programa especializado de Coursera es un conjunto de cursos que te ayudan a dominar una aptitud. Para comenzar, inscríbete en el programa especializado directamente o échale un vistazo a sus cursos y elige uno con el que te gustaría comenzar. Al suscribirte a un curso que forme parte de un programa especializado, quedarás suscrito de manera automática al programa especializado completo. Puedes completar solo un curso: puedes pausar tu aprendizaje o cancelar tu suscripción en cualquier momento. Visita el panel principal del estudiante para realizar un seguimiento de tus inscripciones a cursos y tu progreso.

Proyecto práctico

Cada programa especializado incluye un proyecto práctico. Necesitarás completar correctamente el proyecto para completar el programa especializado y obtener tu certificado. Si el programa especializado incluye un curso separado para el proyecto práctico, necesitarás completar cada uno de los otros cursos antes de poder comenzarlo.

Obtén un certificado

Cuando completes todos los cursos y el proyecto práctico, obtendrás un Certificado que puedes compartir con posibles empleadores y tu red profesional.

how it works

Hay 6 cursos en este Programa Especializado

Curso1

Teaching Impacts of Technology: Fundamentals

5.0
4 calificaciones
1 revisiones
In this course you’ll focus on the fundamentals of teaching the impacts of technology, starting by exploring how you interact with and benefit from technology in a typical 24 hour period, such as the desire for instant food and entertainment. This will be done through a series of paired teaching sections, exploring a specific “Impact of Computing” in your typical day and the “Technologies and Computing Concepts” that enable that impact, all at a K12-appropriate level. This course is part of a larger Specialization through which you’ll learn impacts of computing concepts you need to know, organized into 5 distinct digital "worlds”, as well as learn pedagogical techniques and evaluate lesson plans and resources to utilize in your classroom. By the end, you’ll be prepared to teach pre-college learners to be both savvy and effective participants in their digital world. In this particular digital world (daily life), you’ll explore the following Impacts & Technology pairs -- Impacts (Food Delivery): Apps that bring you food, drivers, and find and recommend businesses Technologies and Computing Concepts: Geolocation, Push Notifications, Near Field Communications, HMTL5, GPS, Graph representations, Minimal Spanning Trees, Shortest Path Algorithms Impacts (Entertainment): Streaming for entertainment and education, Environmental impact of Internet, YouTube culture Technologies and Computing Concepts: Data Centers, Downloading vs Streaming, Digital vs. Analog image representation, basic compression algorithms, Internet metrics (latency, bandwidth) In the pedagogy section for this course, in which best practices for teaching computing concepts are explored, you’ll learn to employ constructivist activities useful in teaching impacts of computing and to evaluate and contribute to an unplugged lesson plan. In terms of CSTA K-12 computer science standards, we’ll primarily cover learning objectives within the “impacts of computing” concept, while also including some within the “networks and the Internet” concepts and the “data and analysis” concept. Practices we cover include “fostering and inclusive computing culture”, “recognizing and defining computational problems”, and “communicating about computing”....
Curso2

Teaching Impacts of Technology: Data Collection, Use, and Privacy

5.0
1 calificaciones
In this course you’ll focus on how constant data collection and big data analysis have impacted us, exploring the interplay between using your data and protecting it, as well as thinking about what it could do for you in the future. This will be done through a series of paired teaching sections, exploring a specific “Impact of Computing” in your typical day and the “Technologies and Computing Concepts” that enable that impact, all at a K12-appropriate level. This course is part of a larger Specialization through which you’ll learn impacts of computing concepts you need to know, organized into 5 distinct digital “worlds”, as well as learn pedagogical techniques and evaluate lesson plans and resources to utilize in your classroom. By the end, you’ll be prepared to teach pre-college learners to be both savvy and effective participants in their digital world. In this particular digital world (personal data), you’ll explore the following Impacts & Technology pairs -- Impacts (Show me what I want to see!): Internet Privacy, Custom Ads, Personalization of web pages Technologies and Computing Concepts: Cookies, Web vs Internet, https, Web Servers Impacts (Use my data…. But protect it!): Common Cybersecurity knowledge levels, ISP data collection, Internet design, finding out what is known about you online, software terms and services Technology and Computing Concepts: DNS, Cryptography (ciphers, hashing, encryption, SSL), Deep and Dark Web Impacts (What could my data do for me in the future?): What is Big Data, Machine Learning finds new music, Wearable technologies. Technology and Computing Concepts: AI vs ML, Supervised vs Unsupervised learning, Neural Networks, Recommender systems, Speech recognition In the pedagogy section for this course, in which best practices for teaching computing concepts are explored, you’ll learn how to apply Bloom’s taxonomy to create meaningful CS learning objectives, the importance of retrieval-based learning, to build learning activities with online simulators, and how to use “fun” books to teach computing. In terms of CSTA K-12 computer science standards, we’ll primarily cover learning objectives within the “impacts of computing” concept, while also including some within the “networks and the Internet” concepts and the “data and analysis” concept. Practices we cover include “fostering and inclusive computing culture”, “recognizing and defining computational problems”, and “communicating about computing”....
Curso3

Teaching Impacts of Technology: Relationships

In this course you’ll focus on how “smart” devices have changed how we interact with others in personal ways, impacting how we stay connected in our increasingly mobile society. This will be done through a series of paired teaching sections, exploring a specific “Impact of Computing” in your typical day and the “Technologies and Computing Concepts” that enable that impact, all at a K12-appropriate level. This course is part of a larger Specialization through which you’ll learn impacts of computing concepts you need to know, organized into 5 distinct digital “worlds”, as well as learn pedagogical techniques and evaluate lesson plans and resources to utilize in your classroom. By the end, you’ll be prepared to teach pre-college learners to be both savvy and effective participants in their digital world. In this particular digital world (relationships), you’ll explore the following Impacts & Technology pairs -- Impacts (Keep me connected in a mobile society):, personal relationships, facebook, circle of friends Technology and Computing Concepts: algorithms, software engineering evolution, heuristics, computer runtime, big O notation, P vs NP Impacts (Making geography-based connections): findings friends, maps, geolocation Technology and Computing Concepts: data and binary, image encoding, pixels, how color pickers work, filters, blurs In the pedagogy section for this course, in which best practices for teaching computing concepts are explored, you’ll learn about the current CSTA K-12 CS Standards and practice using them to review and apply to lesson plans, as well as how to apply the ICAP framework to connect your students’ engagement to active learning outcomes, such as through peer instruction. In terms of CSTA K-12 computer science standards, we’ll primarily cover learning objectives within the “impacts of computing” concept, while also including some within the “networks and the Internet” concepts and the “data and analysis” concept. Practices we cover include “fostering and inclusive computing culture”, “recognizing and defining computational problems”, and “communicating about computing”....
Curso4

Teaching Impacts of Technology: Workplace of the Future

In this course you’ll focus on how the Internet has enabled new careers and changed expectations in traditional work settings, creating a new vision for the workplace of the future. This will be done through a series of paired teaching sections, exploring a specific “Impact of Computing” in your typical day and the “Technologies and Computing Concepts” that enable that impact, all at a K12-appropriate level. This course is part of a larger Specialization through which you’ll learn impacts of computing concepts you need to know, organized into 5 distinct digital “worlds”, as well as learn pedagogical techniques and evaluate lesson plans and resources to utilize in your classroom. By the end, you’ll be prepared to teach pre-college learners to be both savvy and effective participants in their digital world. In this particular digital world (careers and work), you’ll explore the following Impacts & Technology pairs -- Impacts (Getting jobs in new ways): technology based freelancing, Linkedin and how it changed the way we work Technology and Computing Concepts: Data retrieval, data vs metadata, SQL, Boolean logic (AND, OR, NOT) Impacts (Physical ties to work restricts people and businesses): work communication, the cloud, cloud computing, companies affected by ransomware attacks Technology and Computing Concepts: how the cloud works, FTP, cloud storage, clients and servers, scalability basics, fault tolerance, AWS, devops Impacts (Advancing your career in the fast moving technical world): digital technology changing jobs, online classes, machines replacing jobs, data science and artificial intelligence In the pedagogy section for this course, in which best practices for teaching computing concepts are explored, you’ll learn how to effectively explore and critique curricular material you find and practice reviewing lesson plans, with a focus on material aimed at learning HTML. In terms of CSTA K-12 computer science standards, we’ll primarily cover learning objectives within the “impacts of computing” concept, while also including some within the “networks and the Internet” concepts and the “data and analysis” concept. Practices we cover include “fostering and inclusive computing culture”, “recognizing and defining computational problems”, and “communicating about computing”....

Instructores

Avatar

Beth Simon

Teaching Professor
Education Studies

Acerca de University of California San Diego

UC San Diego is an academic powerhouse and economic engine, recognized as one of the top 10 public universities by U.S. News and World Report. Innovation is central to who we are and what we do. Here, students learn that knowledge isn't just acquired in the classroom—life is their laboratory....

Preguntas Frecuentes

  • ¡Sí! Para empezar, haz clic en la tarjeta del curso que te interesa e inscríbete. Puedes inscribirte y completar el curso para obtener un certificado que puedes compartir o puedes acceder al curso como oyente para ver los materiales del curso de manera gratuita. Cuando cancelas la suscripción de un curso que forma parte de un programa especializado, se cancela automáticamente la suscripción de todo el programa especializado. Visita el panel del estudiante para realizar un seguimiento de tu progreso.

  • Este curso es completamente en línea, de modo que no necesitas ir a un aula en persona. Puedes acceder a tus lecciones, lecturas y tareas en cualquier momento y cualquier lugar a través de Internet o tu dispositivo móvil.

  • Este programa especializado no otorga crédito universitario, pero algunas universidades pueden aceptar los Certificados del programa especializado para el crédito. Consulta con tu institución para obtener más información.

  • This Specialization has been developed primarily to support K-12 teachers (but best targets middle and high school) in educating their students about the technologies impacting their lives and putting those students on a solid path towards comfort and interest in computing. However, this course is valuable to anyone interested in learning about the technical knowledge of how computation in our digital world works and is causing all sorts of changes, as well as how to teach that knowledge to others -- which includes, among others, members of the tech community involved in K-12 outreach, parents, and other informal educators.

  • In each course you will evaluate and/or augment an activity or lesson plan, which you'll then be able to take straight into a classroom. Specifically, for each course:

    Course 1: Evaluate and Modify an Unplugged Activity on Networks

    Course 2: Use Fiction/Literacy Circles To Teach Computing

    Course 3: Evaluate and Add Interactivity to “History of a Pixel” Lesson Plan

    Course 4: Explore code.org for materials you can use for a lesson plan on Learning HTML

    Course 5: TBD

  • After successfully completing this Specialization, you will have foundational technical knowledge about the computational technology that surrounds us today and foundational pedagogical knowledge of how to teach that to others, particularly in the K-12 setting. Specifically, you will be able to:

    [1] Analyze various solutions to human problems that technology, computing, and the Internet have enabled - and analyze the impact these have had on our society, economy, and culture. (Impacts of Computing Knowledge)

    [2] Explain and utilize provided resources to teach various computing concepts that underlie the technologies and software that solve these problems for us. (Technical Knowledge)

    [3] Evaluate and reflect on your experiences learning about technology, computing, and the Internet and apply those to creating effective learning activities to support the learning of others. (Pedagogical Knowledge)

    [4] Evaluate resources for effectively teaching issues addressing computer science K-12 concepts: impacts of computing, data and analysis, and networks and the Internet. (Pedagogical Knowledge)

    [5] Complete and evaluate the APCSP Explore Task (in the culminating project). (Technical and Pedagogical KnowledgeI

  • Yes! This Specialization is designed as 1 of a set of 4 Specializations (all will be offered on Coursera) that will support the requirements of the California supplementary authorization. Additionally, this Specialization may support credentialing or authorization in other states. However, most states require a transcript from an accredited institution of higher education. This course can support that -- see “Will I earn university credit” below.

  • There is no background knowledge, neither in education nor in Computer Science, required to take this Specialization - just an interest in learning computational concepts about the technology that surrounds us and how to best teach those concepts to others.

    Basic proficiency in the use of Googledocs will be needed to complete assignments within the course. Google help documentation will be provided, and with some extra attention, first time use of Googledocs should not be a barrier to successful completion of the course

  • There are six courses in this Specialization, one covering each digital world and a final culminating project course. Each course is built around four weekly modules, which can each be completed in approximately three-five hours. However, completion time is very dependent on each learner and the time you’re able to dedicate to the Specialization each week. There are deadlines to help you complete in a timely manner (targeting completion in 24 weeks), but you can move faster (by taking courses concurrently) or slower as suits your needs.

  • Each course in the Specialization is built to stand alone and can be taken in the order you choose, or concurrently. However, the course order was developed to build from more individual-focused worlds (24 hours in your digital world, your personal data) to more outward-facing worlds (relationship, career, and global), so if you are taking them sequentially we recommend following their order within the Specialization. At minimum, we recommend starting with the 24 Hours in Your Digital World course and ending with the Culminating Project course.

  • In terms of the CSTA K-12 computer science standards, we’ll primarily cover learning objectives within the “impacts of computing” concept, while also including some within the “networks and the Internet” concepts and touching upon the “data and analysis” concept. Practices we cover include “fostering and inclusive computing culture”, “recognizing and defining computational problems”, and “communicating about computing”.

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