Positioning, Scaling, and Transforming Primitives in Unity

From the course by University of London
3D Models for Virtual Reality
38 ratings
University of London
38 ratings
Course 2 of 5 in the Specialization Virtual Reality
From the lesson
VR Graphics
In this module you will carry on learning about 3D graphics, including how to use transforms to lay out a 3D scene and how to use materials to give your objects a distinctive appearance. You will also submit the first draft of your project.

Meet the Instructors

  •  Dr Sylvia Xueni Pan
    Dr Sylvia Xueni Pan
    Lecturer, Department of Computing
    Goldsmiths, University of London
  • Dr Marco Gillies
    Dr Marco Gillies
    Senior Lecturer
    Computing Department, Goldsmiths, University of London