Create a Simple Scene with ProGrids and ProBuilder in Unity

ofrecido por
Coursera Project Network
En este Proyecto guiado, tú:

Become familiar with creating prototypes and level design using ProGrids and ProBuilder.

Become familiar with snapping and aligning GameObjects with ProGrids.

Understand how to create 3D shapes and reshape them with ProBuilder.

Clock2 hours
BeginnerPrincipiante
CloudNo se necesita descarga
VideoVideo de pantalla dividida
Comment DotsInglés (English)
LaptopSolo escritorio

In this one-hour, project-based course, you'll learn how to install, configure and use Unity's powerful ProGrids and ProBuilder tools. You'll learn how to create 3D objects that are more complex and useful than the default primitives, then snap them together or position them in your scene by using tools for even spacing and alignment. The guided project will introduce you to the following Unity tools: -ProGrids -ProBuilder Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

Habilidades que desarrollarás

Video-game DevelopmentC sharp (C#) Programming LanguageUnity 3DUnityApplication development

Aprende paso a paso

En un video que se reproduce en una pantalla dividida con tu área de trabajo, tu instructor te guiará en cada paso:

  1. Introduction and License Activation

  2. Install ProGrids and ProBuilder

  3. Add ProBuilder 3D Polygons

  4. Modify ProBuilder Objects

  5. Add more details to premade Polygons

  6. Configure ProGrids to Snap and Align Objects

  7. Create a Low Poly Tree

Cómo funcionan los proyectos guiados

Tu espacio de trabajo es un escritorio virtual directamente en tu navegador, no requiere descarga.

En un video de pantalla dividida, tu instructor te guía paso a paso

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