Acerca de este Curso

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Certificado para compartir
Obtén un certificado al finalizar
100 % en línea
Comienza de inmediato y aprende a tu propio ritmo.
Fechas límite flexibles
Restablece las fechas límite en función de tus horarios.
Nivel intermedio
Aprox. 14 horas para completar
Inglés (English)
Subtítulos: Inglés (English)
Certificado para compartir
Obtén un certificado al finalizar
100 % en línea
Comienza de inmediato y aprende a tu propio ritmo.
Fechas límite flexibles
Restablece las fechas límite en función de tus horarios.
Nivel intermedio
Aprox. 14 horas para completar
Inglés (English)
Subtítulos: Inglés (English)


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Sistema Universitario de Colorado

Programa - Qué aprenderás en este curso


Semana 1

5 horas para completar

Exceptions and File IO

5 horas para completar
12 videos (Total 67 minutos), 12 lecturas, 1 cuestionario
12 videos
Navigating a Coursera Course (optional)3m
Meet the Instructor (optional)10m
Lesson Introduction36s
What Are Exceptions?2m
Exception Handlers7m
Lesson Introduction1m
Text Files7m
Game Configuration Data Files7m
Using Game Configuration Data6m
12 lecturas
Dr. T's Book10m
Setting Up Your Development Environment10m
Course Topic Index10m
Lecture Code10m
Exercise Code10m
WebGL and Unity10m
Exercise 1: The User is Crazy!10m
Exceptions Lecture Code10m
Exercise 2: Practice with Text Files10m
Exercise 3: Using CSV Files10m
File IO Lecture Code10m
Wacky Breakout Increment 1 Solution10m

Semana 2

3 horas para completar

Inheritance and Polymorphism

3 horas para completar
13 videos (Total 51 minutos), 8 lecturas, 1 cuestionario
13 videos
What Is Inheritance?5m
Family and Inheritance7m
Money and Inheritance7m
Lesson Introduction31s
What Is Polymorphism?1m
Family and Polymorphism2m
Money and Polymorphism4m
The MonoBehaviour Class1m
Lesson Introduction3m
Disappearing Teddy Bears5m
Exploding Teddy Bears3m
Burning Teddy Bears5m
8 lecturas
Exercise 4: The Kids Are Alright10m
Inheritance Lecture Code10m
Exercise 5: I Like to Move It Move It10m
Polymorphism Lecture Code10m
Exercise 6: Launchers and Projectiles10m
Exercise 7: Time to Get Rich10m
Teddy Bear Destruction Code10m
Wacky Breakout Increment 2 Solution10m

Semana 3

3 horas para completar

Event Handling and Menus

3 horas para completar
10 videos (Total 63 minutos), 6 lecturas, 1 cuestionario
10 videos
Delegates and Event Handlers5m
UnityEvent and UnityAction5m
Fish Revenge12m
Adding an Event Manager8m
Refactoring Teddy Bear Destruction5m
Lesson Introduction36s
Menu Buttons8m
Adding a Simple Menu System9m
Adding a Menu Manager6m
6 lecturas
Exercise 8: Is There Anybody Out There?10m
Exercise 9: My First Event Manager10m
Event Handling Lecture Code10m
Exercise 10: Don't Destroy Me!10m
Menus Lecture Code10m
Wacky Breakout Increment 3 Solution10m

Semana 4

2 horas para completar

Feed the Teddies

2 horas para completar
7 videos (Total 51 minutos), 2 lecturas, 1 cuestionario
7 videos
The Event Manager7m
Basic Gameplay12m
Full Gameplay6m
Configuration Data8m
2 lecturas
Feed the Teddies Lecture Code10m
Wacky Breakout Increment 4 Solution10m



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Acerca de Programa especializado: C# Programming for Unity Game Development

This specialization is intended for beginning programmers who want to learn how to program Unity games using C#. The first course assumes no programming experience, and throughout the 5 courses in the specialization you'll learn how to program in C# and how to use that C# knowledge to program Unity games. The C# and Unity material in the first 4 courses in the specialization is slightly more comprehensive than the content in the first 2 game programming courses at UCCS. “Unity” is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere. The courses in this specialization are independent works and are not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates...
C# Programming for Unity Game Development

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