Acerca de este Curso

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Certificado para compartir

Obtén un certificado al finalizar

100 % en línea

Comienza de inmediato y aprende a tu propio ritmo.

Fechas límite flexibles

Restablece las fechas límite en función de tus horarios.

Nivel principiante

Some familiarity with Photoshop and unity will be helpful, but not necessary.

Aprox. 18 horas para completar

Sugerido: 8 hours per week, while the first week will be lighter, later weeks will have more work....

Inglés (English)

Subtítulos: Inglés (English)

Certificado para compartir

Obtén un certificado al finalizar

100 % en línea

Comienza de inmediato y aprende a tu propio ritmo.

Fechas límite flexibles

Restablece las fechas límite en función de tus horarios.

Nivel principiante

Some familiarity with Photoshop and unity will be helpful, but not necessary.

Aprox. 18 horas para completar

Sugerido: 8 hours per week, while the first week will be lighter, later weeks will have more work....

Inglés (English)

Subtítulos: Inglés (English)

Programa - Qué aprenderás en este curso

Semana
1

Semana 1

3 horas para completar

Week 1: Introduction to Pixel Art

3 horas para completar
7 videos (Total 42 minutos)
7 videos
Introduction to Photoshop5m
Basic Color Theory5m
Treasure Chest Concept15m
Photoshop for Pixel Art5m
Making a Pixel Art Asset4m
Importing Pixel Art into Unity4m
1 ejercicios de práctica
Pixel art prop checklist12m
Semana
2

Semana 2

3 horas para completar

Week 2: Pixel Art Environments

3 horas para completar
6 videos (Total 29 minutos)
6 videos
Environment Design9m
Creating a Modular Pixel Art Tile2m
Making a Pixel Art Tiling Set3m
Pixel Art Backgrounds4m
Importing Tiles into Unity3m
1 ejercicios de práctica
Pixel art environment checklist16m
Semana
3

Semana 3

3 horas para completar

Week 3: Pixel Art Characters

3 horas para completar
7 videos (Total 44 minutos)
7 videos
Designing with Color Schemes8m
Blocking in a Pixel Art Character2m
Adding Color to a Pixel Art Character1m
Photoshop Brushes4m
Finishing the Pixel Art Character2m
Designing Pixel Art Enemies1m
1 ejercicios de práctica
Pixel art character checklist8m
Semana
4

Semana 4

3 horas para completar

Week 4: Pixel Art Animation

3 horas para completar
6 videos (Total 22 minutos)
6 videos
Animation in Photoshop2m
Animating an Idle Animation2m
Animating a Run Cycle4m
Jumping Animation3m
Importing Pixel Animations into Unity4m
1 ejercicios de práctica
Pixel art animation checklist10m

Revisiones

Principales revisiones sobre PIXEL ART FOR VIDEO GAMES
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Logotipo de Universidad Estatal de Míchigan

Universidad Estatal de Míchigan

Acerca de Programa especializado Art for Games

In this beginner focused specialization we will show you the essentials of 2d and 3d game art production as well as concept art for games and current gen game art workflow. While each of the four courses will build your knowledge of the practice of game art, each module is a self contained unit designed to teach a specific area. By the end of the Specialization, you will have a thorough knowledge of the creation of high-quality game art assets. Through these courses, you will be using Maya, Unity, Photoshop, Sketchup, ZBrush, Marmoset Toolbag, and Substance Painter....
Art for Games

Preguntas Frecuentes

  • Una vez que te inscribes para obtener un Certificado, tendrás acceso a todos los videos, cuestionarios y tareas de programación (si corresponde). Las tareas calificadas por compañeros solo pueden enviarse y revisarse una vez que haya comenzado tu sesión. Si eliges explorar el curso sin comprarlo, es posible que no puedas acceder a determinadas tareas.

  • Cuando te inscribes en un curso, obtienes acceso a todos los cursos que forman parte del Programa especializado y te darán un Certificado cuando completes el trabajo. Se añadirá tu Certificado electrónico a la página Logros. Desde allí, puedes imprimir tu Certificado o añadirlo a tu perfil de LinkedIn. Si solo quieres leer y visualizar el contenido del curso, puedes auditar el curso sin costo.

  • You can use any image manipulation program you like, however as Photoshop is an industry standard image tool and works directly with Unity, we chose to instruct the course with it in mind.

  • Projects and companies can vary wildly between who is responsible for what. Even if you end up working on a project where you as an artist simply create the art and are not required to handle the engine side of things; understanding how to prepare an asset for a game engine and the work involved will make you a better team member. You should always strive to have some understanding of how your work interfaces with others.

  • While the style taught here is simple 2d game art designed to get you up and running quickly, you will find the difficulty of the projects has a lot to do with the complexity you attempt. If it is your first time tackling these subjects I recommend keeping it simple for this course. You can always spend more time later improving and polishing your work. Perfect is the enemy of done!

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