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Volver a UX Design: From Concept to Prototype

Opiniones y comentarios de aprendices correspondientes a UX Design: From Concept to Prototype por parte de Universidad de Míchigan

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Acerca del Curso

Great design doesn’t come out of nowhere; it is born, nurtured, and grown--all through a systematic, learnable process. In this UX course, you will explore the process of taking a basic concept, grounded in user needs, and developing it into a design that will address those needs. In the course, you will gain hands-on experience with techniques such as sketching, scenario development, storyboarding, and wireframing that will help you transform your understanding of what your users need into a compelling user experience. You will then learn how to turn wireframes and interaction architecture into interactive prototypes that can be tested with prospective users and iteratively refined into a high quality design that that is ready for a hand-off to the development team for implementation. What You’ll Learn: Define and scope the design problem you will try to address Create user stories and storyboards to transform information about user needs into design concepts Produce sketches and conduct brainstorming sessions to generate many design ideas from which you can construct a high-quality design solution Develop interface wireframes to concretize the design and enable early user testing Conduct user tests with paper prototypes to get preliminary user feedback on the design concept and interactions Develop high-fidelity mockups that specify visual design elements Create Wizard of Oz prototypes to efficiently test complex interactions and interactive systems that are not screen-based (e.g., smart assistants)...

Principales reseñas

SA

17 de dic. de 2019

The course is great, thank you! Perfect amount of both theory and practice, it was really interesting and challenging, the best course for new people in UX design.

SI

23 de sep. de 2020

It is very useful course for User Experience. I gathered knowledge about design process, low fidelity, high fidelity, persona, scenario, storyboard and so on.

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