Welcome! This course is an introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics and rules behind different types of games. Through four linked assignments you'll learn ways to create and describe a game concept, and specifically what makes a compelling game. This course focuses on the conceptual underpinnings of games, and all assignments can be completed with a pencil and paper – no previous programming knowledge is required.
Este curso forma parte de Programa especializado: Game Design: Art and Concepts
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Prueba Coursera para negociosHabilidades que obtendrás
- Video Game Development
- Gameplay
- Video Game Design
- Game Design
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Prueba Coursera para negociosOfrecido por
Programa - Qué aprenderás en este curso
Week 1: The Simplest Games
Week 2: Rules and Discovery
Week 3: Tell a Story
Week 4: The Friend and the Enemy
Reseñas
- 5 stars79,70 %
- 4 stars16,18 %
- 3 stars2,75 %
- 2 stars0,77 %
- 1 star0,58 %
Principales reseñas sobre INTRODUCTION TO GAME DESIGN
The lecture videos from Professor Fran and his old friend were surprisingly entertaining. Kudos to the team because they were able to make it fun, informative, and engaging throughout the four weeks.
This course inspire me a lot. It is not easy, but with tons of fun. I spent a long time to think out the idea and make it and improve it. I did progress in gaming making as a fresh man. Thank you!
Excellent course.
Fran is such a good teacher. He addressed all my previous concerns regarding game design and explained the fundamental features in easy to approach and direct ways.
This course is excellently presented, with a nice splash of humour. Great core concepts covered and the assignments really impart the importance of play testing and prototyping.
Acerca de Programa especializado: Game Design: Art and Concepts

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